2/18/2023 0 Comments Bandicam video freezes![]() ![]() You could do something like have a txt doc in the main recording folder that just says "true" or "false" if it's recording. I am using Camptasia studio 9 to for my youtube channel and while recording it looks as though all. If so you should go into your recorder and make a way to tell the computer it's active. Screen freezes in my recording done with camtasia studio. If you want general recordings you might be at a loss (might) as I'm not sure about how the computer detects screen recordings.īut if i'm understanding this right you have 2 programs? one recording software (that you made?) and one that breaks when it's being recorded? I didn't look into it myself much but I think Doki-Doki only scans for twitch recordings and youtube recorings (possible also OBS because of how common it is)Īlot of high end softwares (including recording software) will have api's that you can use to detect things like recordings. xDĭetecting programs outside of game maker might be out of game makers reach because it's a sandbox.ĭoki-Doki literature club is programmed in python, it's free, and when you download it you can look at all the source code for it (in case you wanna do some digging to find it) Though the memefication factor of a brand new recording system might be exactly what the project needs. For example, if recording programs nowadays have recovery system protection against crashing, then you only lose the recordings after the crash. In theory, there is one mechanic in the game that could be potentially dangerous for recordings, and that could crash programs while they are recording them, I would like to know if it's impossible to prevent recording losses before I create my own recording system. Is there a way to generally know a program with a recording functionality is being used? If I were to implement something, I would be required to have it either mastered or use my own recording system. Due to the relatively low CPU load and smooth recording, Bandicam is suitable for any task, even on a low-end PC or laptop. I know Doki-Doki Literature Club knows it's being recorded by a few programs, but I don't know how effective it is, or if there is a way to know any recording program is being used. Massive functionality combined with a large number of settings for both video and audio makes this program one of the most versatile on the market. ![]() I would like my game to know it's being recorded, does anyone have any idea if it is possible? (can be in other languages than GML, like C#)
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